BASIC GUIDELINES DOTA 2. In previous articles I have written articles about Reviews Dota 2 and now I will pass on the basis of the game Dota 2. This DOTA2 we only need to control one hero is not like other RTS games. So in DOTA 2, there are two teams or factions, namely Dire and Radiant. Dawa is located at the top right of the map, while Radiant in the bottom left map. If you play DOTA 2 you will be entered into between the two teams at random, yet Dire and Radiant's actually not so different, just a different texture or appearance and way-streets. But the most distinctive is the presence of a very strong creep in Dire area named Roshan.
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Basic Guidelines Dota 2 |
Mission in Games
The main objective in playing DOTA 2 which is to destroy the ancient enemy. Which was ancient? it is located close to the ancient fountain. Ancient is as shown below (left: dire, right: radiant). If one of the ancient ruined, then the team that destroyed his ancient defeat. So what is a fountain? that is where our initial respawn, fountain has its own strong attack and can kill anyone quickly, and therefore, if there is an enemy who dared to go to the fountain, he will soon die, even so the enemy can still get into the fountain in certain circumstances. Note that you can not sneak and then immediately destroy the ancient enemy, the ancient can only be destroyed if you've destroyed the three towers 2 barracks in lane 1 and 2 near the ancient tower. Well to destroy the tower was not easy, it requires strategies.
Basic terms of DOTA 2
Lane
Lane is streets toward the enemy team, in DOTA 2 3 lane there is a top, middle and bottom or the top, mid and bottom. If you are in the team radians, top is hardlane / offlane and bottom is easylane / safelane, but if you are in the team Dawa has top and bottom is your safelane is hardlane you. Basic strategy usually is 2 hero above, one middle and two below. At the beginning of the game or the early game you can choose where you will be, you can also move at any time to help your friend. The purpose is in this lane is to push or push the team to destroy the creeps and towers in each lane, besides the fact we're in this lane is to get XP and Gold, now that you need to mendapatkanya farm or kill the enemy creep-creep. Each lane has three towers and two barracks. Now if we could pay in installments to destroy the tower-tower. In the early game heroes indeed going towards lane-lane with the formation of 2 1 2, but sometimes there is a hero who did farm in the lane but in the jungle or the forest.
Note middle lane or the lane middle is the lane for heroes who can assist lane up or down, because in midlane usually hero solo or alone then he will get XP faster than lane-lane other, then he can assist lane to another easily , They should also know that midlane is a lane that should be held responsible, because if you fail farm in mid then it will be able to make the team lose.
Last hit
to be a good player DOTA 2 of course you should be good in the last hit, every hero has a damage and attack speed are different, then to re-hit creep that last hit is not easy and requires its own sensitivity. You do not need to be easy to hit creep at all, but hit only when blood has been seen very little creep, and estimate the damage attackspeed and whether or not enough. You can also right-click spam and spam the s key on the keyboard to get fit and reduce animation.
XP and Gold
XP or experience and gold is what you get with a lot of ways. XP is a point that will give you the level, each level you will be able to learn new powers. While gold is the money to buy the item. Well XP will be obtained every time there is an enemy unit (creep, hero, etc.) who died close to you that within 1300 radius of your hero. While gold will you get every time you last hit or kill creep or hero the last time, become a hero who hit from prior to death. You also can either deny experience to deny enemy creep, it will make the enemy to be slow in leveling up.
Creeps
Radiant and Dire each have a lane creeps. Creep Dire radiant green and red, there are three types of creep are melee, ranged and siege. Melee creep is the creep who uses a weapon sword so he could only close combat, ranged creep is usually behind the creep-creep melee weapons that use long distance, while the siege was catapault the creep damage is greatly to the building. Blood owned ranged smaller than melee, then it is easier to re-lasthitnya. Creeps always appear every second to 30th. If the last is the lane creep, there are also neutral creep located in the forests. What is the function of this creep? its function is to we can get extra XP and gold, and therefore there is some hero who has a certain strength to farm in a way hit creep in woods not to creep lane. Neutral creep there is also a class, there is an easy, difficult and very difficult are ancient neutral creeps. Here are the locations neutral creeps.
There was also a very powerful neutral creep that Roshan. Roshan is only one that is in Dire location. If roshan killed he would mengdrop Aegis of immortality, if a hero, the hero can take it back to life when dead. Roshan will respawn every five minutes aegis missing. If not tergunakan Aegis after 5 minutes then he would disappear but clicking the aegis holder regen hero. When Roshan has killed more than 2 times then he will mengdrop item named cheese. Roshan is difficult to kill, roshan will be easily killed if the hero is already strong, but there are also some hero who can kill roshan quickly without having a strong advance.
Tower
It had been mentioned that each lane has three towers, nah tower that can be destroyed is at the front, when the front tower is destroyed then the next tower can be destroyed. If no lane-creep of the team we are close to the tower, the tower has a backdoor protection and would be very, very difficult to destroy.
Types hero (attribute)
DOTA 2 hero has 3 types, Agility, Strength and Intelligence. Agility is the type of hero who has expertise on the speed of attack (attack speed) and armor, this type usually is a strong type at the end of the game (late game). Strenth is the type of hero usually strong healthpoolnya width and regeneration of blood or faster hp, this type usually is a hero who can get a lot of damage and allow the enemy is targeting him. Intelligence is the type of hero who use more strength and therefore they have a wider manapool and mana regen faster, this type of support usually is a hero who helps the team. Each hero possesses all the attributes, but no primary atributte is the primary attribute.
Each hero has a point attribute is different, every point will add to the damage and stats owned, for example, the hero with the primary agility have attack speed 0.2 / s, 2 armor and 10 damage, and then he bought the items that add stats (+ agility) eg + 10agility, the attack speed becomes 0.8 / s, 4 armor and 20 damage.
- For Strength, each point adds 19 hp and maximum health to add 0.03hp / sec. If the strength is the primary attribute, then each one poinya add 1 damage
- Agility, each poinya add to 0:14 armor and adds 1 attack speed. When agility is the primary attribute, then each one poinya add 1 damage
- For Intelligence, where each poinya added 13 for which the maximum and add regeneration 0:04 / sec. If Intelligence is the primary attribute, then each one poinya add 1 damage
Role or part
Role or section is a position or assignment of a hero. Actually there are lots of role and actually also this dynamic role, that at a certain moment the hero can change rolenya, but there are also official role that states the original role of the hero.
Official role
of all roles below are actually only 3 more visible role. So every hero was definitely one of the carry, support or nuker, nah other role-role is a sub-role that can be owned by a third over the role. But there are also some hero who has a dual-role, it can be an effective means to hero to be a role that anywhere between 3 role. But it is a very dominant is a carry and support, nuker can usually be semi-carry or semi-support
Carry
Carry is a role for the heroes were weak at the beginning, the strong end of the game. Carry desperately need items and level, so they really needed farm to get XP and gold. Carry this power in attack and Speed attack , so he needs is damage. Due to this it is mostly a carry is a hero agility kekuatanya are in attacknya. Ability or strength or skill possessed hero of this type usually is a skill that is not to kill but to weaken the enemy to slow down, stun, disable and so on, whereas to kill enemies that with his attack (right-click). Even so skills can also be used to kill.
Support
Support is a role that is usually his job is to help the team. Hero does not need a lot of support last hit, but keeping carry to last hit early in the game. Hero hero intelligence support usually is more use than attacknya skill. If you use a courier buy support hero, observer ward, sentry wards, dust of appearance, smoke of deceit, a gem of true sight. Keep in mind that support is not so in need of items, in contrast to carry highly dependent on the item. Thus the support do not need last hit. If you are going to buy the item but the team needed something. Very important is the beginning of the game or early in the game try to always deny and do not take the last hit at all, unless you're desperately needed. Also, if you are a ranged hero try to always hit the enemy hero so that their difficulties in farming.
Nuker
This hero is a hero who can kill the hero by using the skill quickly, this hero can usually kill the hero himself without assistance. Hero like this usually has the skill to disable and skill with a big damage.
Disabler
Hero who has this role is to disrupt enemy hero, able to make slow, stun, eliminate for a while and so on. Hero with this role is usually also buy items to add to disable.
Jungler
This role is a role for the heroes to farm by killing neutral creeps in the forest while the game is still early. Hero with this role typically have specific skills that make it easy to die when the farm in the forest, for example, this hero can summon units and neutral units will attack not the hero, then he will be able to survive while farm
Pusher
Hero with this role is a hero that can easily destroy the tower and destroy creep fast lane. Jungler hero is usually similar to that they have the skill to summon units in order to help him attack the tower and creep. Hero like certainly need a way to escape quickly, usually have the skills to run away quickly.
Durable
Durable we might call tankers also are heroes who have health pool thick, and includes very strong. Heroes like this usually is a hero strength.
Escape
Hero who has this role typically have the skill to escape quickly, hero like this is suitable to attack from far away.
initiator
Hero initiator usually have the skills to start a fight, for example stun, or anything that slows enemies, skill akin to disable
Lane support
Hero is general support, but what distinguishes them better in keeping the carry to farm / lasthit in the lane when the early game.
Unofficial role
Unofficial is arguably not a real role, but still keep in mind as well.
Hard carry
Hard carry is carry hero who really need to be able to farm and level kill enemies. Hard carry hero is usually very strong in the late game and very difficult to conquer, hard carry was responsible for the victory-defeat of the team in the late game.
Semi Carry
Hero semi-carry is a hero who does not really need a lot of farm to be able to be strong but they need is level (XP). They are usually suitable to fill the mid lane early in the game.
Ganker
Hero ganker actually similar to semi-carry hero, but that is usually more frequent help or to gank enemy in the early and mid-game in order to help the team does not become lost. Hero ganker is very suitable to fill the mid lane at the beginning of the game.
Roamer
Hero roamer usually assist lane in difficulty at the beginning of the game, hero roamer usually is support.
Offlaner
Offlaner hero is a hero who fill offlane / hardlane in the early game. They are called offlaner because they can be alone in this lane without endangering himself. Hero offlaner usually have the skills to escape easily. Hero is very helpful if the team is no hero type jungler.Most large circle in the upper right is the type of hero (intelligence), underneath which is a role-a role he had.
Read How to Select Matches Hero in DOTA 2
Read How to Select Matches Hero in DOTA 2